International Conference on Vocational Education and Technology (IConVET) 2018 merupakan forum internasional yang dirancang khusus oleh Fakultas Teknik dan Vokasi Universitas Pendidikan Ganesha untuk mempertemukan akademisi, peneliti dan profesional untuk mempresentasikan ide dan pengalamannya dalam sebuah acara ilmiah. IConVET 2018 menyambut baik pengajuan karya inovatif dari para peneliti dari berbagai latar belakang termasuk mahasiswa, guru, peneliti, praktisi dan masyarakat umum di bidang Pendidikan, Kejuruan dan Teknologi.
Lingkup Konferensi
Penulis diundang untuk mengirimkan kontribusi asli (ditulis dalam bahasa Inggris) ke konferensi. Hanya makalah asli yang tidak diterbitkan atau diajukan untuk publikasi di tempat lain yang dapat dikirimkan. Makalah yang terkait dengan tema konferensi ini termasuk tetapi tidak terbatas pada bidang teknis berikut, termasuk:
Engineering and Technology Innovation
- Innovation in Industry 4.0
- Computer software and applications
- Artificial Intelligence
- Computing
- Data Mining
- Data Warehouse
- Computer Networking
- Wireless and Mobile Technologies
- Digital Image Processing
- Engineering
- Information Technology & Design
- Food Technology
- Manufacturing
- Mining
- Nanotechnology and Smart Devices
- Renewable Energy
- Robotics
- Internet of Things
- Multimedia Technology
- Systems Engineering
- Transportation Technologies
Engineering Education
- Basic Science in Engineering Education
- Engineering Education Reforms
- New Technologies in Education
- Industry and Education: A Continous Collaboration
- Research and Development in Engineering Education
- Globalisation in Engineering Education
- Computers, Internet, Multimedia in Engineering Education
- Mechanical Engineering Education
- Electric and Electronic Engineering Education
- Informatics Engineering Education
Vocational Education and Training
- Industry-Driven Training Programmes and Collaborations
- Government and Policy
- Training Centre Programmes: Meeting Future Labour Market Needs
- Developing Entrepreneurship in TVET
- Delivering TVET through e-Learning
- TVET Innovation in Human Resource Development
- Bridging Competency Gap of TVET Educators and Trainers
- Work-based Learning in International Context-Sharing Experience
Innovation in Teaching and Learning
- Pedagogy Enhancement with e-Learning
- Blended Learning
- Collaborative Learning
- Game-based Learning
- Groupware-based learning
- Immersive Learning
- Multimedia-based Learning
- Project-based Learning
- Simulation-based Learning
- Synchronous and Asynchronous Learning
- Video-based Learning
- Performance Assesment
Call for paper… Lebih detail dapat mengakses https://conference.undiksha.ac.id/iconvet/